using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[ExecuteInEditMode]
public class Chapter03_09_3_ExecuteInEditorMode : MonoBehaviour
{
    private void Awake()
    {
        Debug.Log("Execute In Editor Mode: Awake");
    }

    private void Start()
    {
        Debug.Log("Execute In Editor Mode: Start");
    }

    private void FixedUpdate()
    {
        Debug.Log("Execute In Editor Mode: FixedUpdate");
    }

    private void Update()
    {
        Debug.Log("Execute In Editor Mode: Update");
    }
}
